Saturday, 9 November 2013

Mood Board




1- This image shows a zombie. We have chosen this image because we are wanting to set our film in a post-apocalyptic world that have been over run with an outbreak or a virus, causing all infected to loose all memory, become cannibalistic and increasing the rate in which the body decays.

2- Here we see a gun. This was chosen as we want the audience to feel that the surviving humans have abandoned all hope in searching for a cure as the outbreak has accelerated at an incredible rate. The humans have realised it is either fight or die in this world that they once knew as home.

3- We have chosen Weybridge Gravel Pit as a location for our film. This is because the location has been abandoned and gives an eery atmosphere. Also from the look of the location it seems the prime place to set up a base for the surviving group to 'set up camp'. If not for this reason we found that this location would be great to set some infected up in the background show off that the infected have over run the world and can be found in nearly every location.

4- This image shows a character from the hit TV series The Walking Dead. We chose this kind of character as we feel that the film would need a range of ages throughout, one of which being the old man who blurts out wise and pointless speeches on how they survived the war and such nonsense as that. But also for the idea that he will bring that wise and kick-ass character into the group.

5- Here we see a lone man and a dog walking down an empty road. This image was chosen more for the shot that has been used, we want a shot that sets up the idea of isolation but also gives the character that idea of hope that they continue their journey because they hope that it will all fine in the end.

6- Ruben Fleischer, Director of Zombieland. I chose him because he came around a good way for showing some good zombie shots and the destruction that they have caused on the world. He can make the audience feel like the characters are completely isolated. This is a key feature that makes a post-apocalyptic film, the feeling of isolation. Although Zombieland is a comedy there were many scenes with zombies which felt like an action.

7- Woody Harrelson is an actor who played one of the lead characters within the film Zombieland, Tallahassee. The character that he brought into the film was the 'bad-ass', enjoying the fact he gets to kill zombies, character. This character would be able to bring a comedic side to a serious film and a prime character for the audience to 'relate to'.

8- This image shows a duster coat, commonly seen within western films. Used when riding horses to stop the dust damaging their clothes and guns. We chose this as a piece of costume as it allows the wearer to conceal on themselves. Also this allows for a recognizable piece of costume that will allow the audience to identify the character wearing it in any situation.

9- This image shows a black and white image of zombies occupying a field. We felt that this was a good clip to replicate, minus the black and white, because it shows the extent of the infection outbreak. Even places that you viewed as isolated have been over run.

10- This image shows a lone man, wearing a doctors uniform, walking through an empty street that has been abandoned from effects of the out-break. We chose this image as it is a shot that we would like to recreate. It gives the idea that even though the world has been plunged into this empty and dangerous world they still have to try and make life as normal as they can. Such as finding supplies and moving them around.

11- Here we see the sun setting, this was chosen to give the audience that no matter what time of day it is within this world there is always a strong feel of danger. This image was chosen to give a sense of time for the audience.

12- Finally we see a group of infected in a forest at the dead of night. This was chosen as a use of inspiration for possible scenes that we could try to create. The night shows once again that there is danger at all times, also playing off a fear of the dark. (The fear of dark is highly misconstrued, people don't have a fear of the dark. They have a fear of what is in the dark, more commonly referred to as 'fear of the unknown/unseen) We have taken this fear and are now giving them something to fear.

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